Generate a ARK: Survival Evolved GameUserSettings.ini
Survival Evolved divides its settings between two files, and editing the wrong one is the most frequent reason a change seems to be ignored.
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Visual Settings
GameUserSettings.ini
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The GameUserSettings.ini format
GameUserSettings.ini is a sectioned INI file, and the header each line sits under carries real weight — a setting filed under the wrong one is dropped silently. Booleans take capitals, True and False, and multipliers should be written as decimals rather than whole numbers.
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The mistake that wastes an evening
Quite a few rate settings are only read from Game.ini, never from this file, and nothing tells you when one is in the wrong place. If a multiplier makes no difference and the syntax is sound, find out which file it really lives in before changing anything else.
Where the files are
Both files live in ShooterGame/Saved/Config/, in a LinuxServer or WindowsServer folder depending on the platform. GameUserSettings.ini holds most server settings under [ServerSettings], along with ActiveMods for Workshop mods. Game.ini holds the deeper tables, such as experience per level and engram settings, and may not exist until you create it.
Edit only while the server is stopped
ARK writes its configuration back to disk when it shuts down. Edit GameUserSettings.ini while the server runs and the change is gone after the next stop, which looks exactly like the server ignoring it. Stop the server, make sure the process has exited, edit, then start. Settings passed on the launch line as ?Key=Value sit outside the file, so check the launch line too when a change seems to have no effect.
Workshop mods
Mods go in ActiveMods under [ServerSettings], as a comma-separated list of Workshop IDs. Started with -automanagedmods on the launch line, the server downloads and updates them itself at startup, which saves keeping a copy of every mod in step by hand.