Arma 3 server RAM: how much do you need?

In Arma, AI rather than players drives memory, and that makes it behave differently from everything else on this site.

1100 Players
Server Scope / Mods

Recommendation

You need a server with at least

8GB

Engine / Base OS:
4 GB
Player Overhead:
+4.0 GB
Estimated Raw Usage:
8 GB
Suggested cores:
4
Disk to allow:
40 GB+

AI pathfinding is the bottleneck and is largely single-threaded. Player count barely matters by comparison.

View 8GB Plans

What uses the memory in Arma 3

A hundred players with no AI is cheap to host. Ten players alongside several hundred AI units, each doing its own pathfinding and decision-making, is expensive. Big dynamic campaigns are the far end of the scale: they simulate a whole theatre continuously, and their cost keeps rising as the campaign state builds up.

Arma 3 server RAM by player count

The calculator above, run for 4 common sizes. Each figure is rounded up to a plan size people actually sell.

PlayersVanilla / Light ScenariosAntistasi / ALiVE / Heavy AI
258 GB16 GB
408 GB16 GB
5012 GB16 GB
10016 GB24 GB

Where people get it wrong

Counting slots. Check the missions you plan to host instead: a persistent dynamic campaign can want several times the memory of a scenario server with an identical player count, and your mod list sits on top of either.

Rather not run the server yourself?

These tools are free and funded by the two hosting services we run. If you want a server that is already set up, here they are.