Squad server RAM: how much do you need?

Squad puts a hundred players on enormous maps, and the maps set the requirement far more than the players do.

1100 Players
Server Scope / Mods

Recommendation

You need a server with at least

12GB

Engine / Base OS:
6 GB
Player Overhead:
+4.0 GB
Estimated Raw Usage:
10 GB
Suggested cores:
6
Disk to allow:
60 GB+

Large layers with many players and vehicles; benefits from real core count.

View 12GB Plans

What uses the memory in Squad

Layers are large, detailed and loaded in full, so the baseline is substantial before anyone joins. Each player costs little by comparison — the gap between fifty and a hundred players is much smaller than the gap between two layers. Vehicles and deployables add a little at runtime but are gone once the round ends.

Squad server RAM by player count

The calculator above, run for 4 common sizes. Each figure is rounded up to a plan size people actually sell.

PlayersStandard 50v50
258 GB
5012 GB
8012 GB
10012 GB

Where people get it wrong

Scaling in step with slots. Twice the players does not mean twice the memory here; the map is a fixed cost and it dominates everything else.

Rather not run the server yourself?

These tools are free and funded by the two hosting services we run. If you want a server that is already set up, here they are.