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Automatic restarts for a ARK: Survival Evolved server

No game benefits more from scheduled restarts than ARK, and no game punishes a sloppy one more. Memory rises steadily as dinos and structures accumulate, and a server left running for a week will be noticeably worse than one that restarts every day.

When should it restart?

Put {{minutes}} wherever the number of minutes left should appear.

What happens, in order

  1. Job startsWarnServerChat Server restarting in 15 min
  2. 10 min beforeWarnServerChat Server restarting in 10 min
  3. 5 min beforeWarnServerChat Server restarting in 5 min
  4. 1 min beforeWarnServerChat Server restarting in 1 min
  5. Restart timeSaveSaveWorld
  6. Restart timeStopDoExit

Always send SaveWorld and wait for it to return before DoExit. ARK does not reliably save on shutdown, and this is the single most common cause of a rolled-back tribe base.

The crontab line

Moved 15 minutes ahead of the time you picked, so the restart happens at that time instead of 15 minutes later.

45 3 * * *  /opt/restart-ark_se.sh

The script it runs

Save it as /opt/restart-ark_se.sh and mark it executable. It expects rcon-cli on the path and takes the password from an environment variable instead of storing it in the file.

#!/usr/bin/env bash
set -euo pipefail

# Scheduled restart for ARK: Survival Evolved.
# Generated by spawnbench.com/restart-scheduler

# The password stays out of this file. Put it in the environment, or in a
# file only root can read, and export it before this script runs.
RCON_HOST="${RCON_HOST:-127.0.0.1}"
RCON_PORT="${RCON_PORT:-27020}"
: "${RCON_PASSWORD:?set RCON_PASSWORD before running}"

send() {
  rcon-cli --host "$RCON_HOST" --port "$RCON_PORT" --password "$RCON_PASSWORD" "$1"
}

# 15 minute warning
send 'ServerChat Server restarting in 15 min'

sleep 300
# 10 minute warning
send 'ServerChat Server restarting in 10 min'

sleep 300
# 5 minute warning
send 'ServerChat Server restarting in 5 min'

sleep 240
# 1 minute warning
send 'ServerChat Server restarting in 1 min'

sleep 60
# Flush the world to disk
send 'SaveWorld'

sleep 10
# Shut down cleanly
send 'DoExit'

# Give the process time to finish writing before anything restarts it.
sleep 30
systemctl start ark_se 2>/dev/null || true

Heads up: cron follows the server clock, not your local time. Check with timedatectl first. A container set to UTC and an admin living in Europe differ by two hours in summer and by one in winter, so 04:00 may not be the 04:00 you had in mind.

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What is different about ARK: Survival Evolved

Send SaveWorld, wait until it returns, and only then send DoExit. ARK cannot be trusted to save as it shuts down — that is the most common reason a tribe logs in to find a day's work missing, and it is completely avoidable. In a cluster, every map is its own server with its own save, so each one needs the whole sequence.

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Rather not run the server yourself?

These tools are free and funded by the two hosting services we run. If you want a server that is already set up, here they are.

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