Check if your Arma 3 server is online

Arma servers use a short run of consecutive UDP ports, and queries are answered on a different one from the game itself.

Check Arma 3 Server

Type the server's address to query it.

The ports Arma 3 uses

Players enter the game port; queries are answered on the port directly above. Forward the game port alone and the server can be joined but seen by no list and no checker. Arma puts other services on more ports in the same block, so one range rule is safer than several single entries.

Every port a default Arma 3 install uses

With the game port left at 2302. If you changed it with -port=, the other ports move with it.

PortWhat it is for
2302 UDP
Game trafficRequired

The port players type.

2303 UDP
Steam queryRequired

Arma places its query port at game port + 1.

2304 UDP
Steam masterRequired

Registration with the master server list.

2305 UDP
VONRequired

Voice-over-network. Skip it and in-game voice fails while everything else works.

Router-by-router forwarding steps for Arma 3

Still offline? Try this

Forward the range instead of the one port and try again. If the query still fails, make sure the server has finished loading its mission and mods — a heavily modded server can take a long time before it answers, and BattlEye starting up adds more.

What a Arma 3 server needs to run well

Memory, 40 players
8 GB
CPU cores
4+
Disk
40 GB+

AI pathfinding is the bottleneck and is largely single-threaded. Player count barely matters by comparison.

Size the memory for your own player count

Rather not run the server yourself?

These tools are free and funded by the two hosting services we run. If you want a server that is already set up, here they are.