Generate a Squad Server.cfg
Squad keeps its configuration in several separate files side by side in one folder, and every file is responsible for one thing.
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Server.cfg
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The Server.cfg format
Identity and gameplay limits go in Server.cfg, written as simple command-and-value lines. Admins, RCON and the map rotation are kept in separate files of their own, and the server reads each one on its own terms — nothing is merged, so a setting in the wrong file is ignored.
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The mistake that wastes an evening
The mistake people make most is writing admin definitions or the map rotation into Server.cfg. Each belongs in its own file, and since there is no warning, you end up with a server that looks properly configured and has no admins.