Rust
Raid Path Planner
Before a Rust raid is a fight, it is a budget. Whether you can get through a wall is never really in doubt; what matters is whether the loot on the other side is worth more than the boom you will spend reaching it.
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How the numbers are worked out
Each building tier takes a set amount of every explosive type, and the cheapest choice is often not the one you would reach for. Rockets are quick and pricey; satchels are cheap and unreliable against stone and anything tougher; explosive ammo works well on doors and badly on walls. The planner adds up an entire route — each wall, door and floor standing between you and the loot — so you can weigh one path against another instead of committing to whichever you spotted first.
The formula
- explosives = ceil(cost per structure × quantity)
- sulfur = explosives × sulfur per explosive
- C4 2200 · rocket 1400 · satchel 480 · explosive ammo 25 sulfur each
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Common mistakes
The currency that counts is sulfur. Two routes needing the same number of rockets can be thousands of sulfur apart once you factor in what else that sulfur could have become, so decide on the sulfur total, not on how many items each route lists.
A worked example
Take one sheet metal door. It needs 1 C4 (2,200 sulfur), 2 rockets (2,800), 4 satchels (1,920) or 63 explosive rounds (1,575). Explosive ammo is the cheapest in sulfur, but it takes far longer to fire 63 rounds than to plant one C4, and every second spent at the door is a second for defenders to respond. A stone wall reverses the order of the cheap options: 2 C4 cost 4,400 sulfur against 4,625 for 185 explosive rounds.
The calculator picks the cheapest option per target by sulfur and lets you override it, because in a real raid speed and noise often matter more than the last few hundred sulfur.
When the numbers shift
Facepunch rebalances explosives and building health from time to time in the monthly updates, and modded servers can change them freely. If a raid plan does not survive contact with the door, check the patch notes for the month and the server's description for raid or damage multipliers.
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