Check if your Vintage Story server is online

This check does not contact your server directly: it looks it up in Vintage Story's public server list, where servers publish themselves.

Check Vintage Story Server

Type the server's address to query it.

The ports Vintage Story uses

That means the result depends on whether the server advertises itself, not only on your ports. Since version 1.20, AdvertiseServer is off by default, so a perfectly working server will not be found here until you turn it on in serverconfig.json.

Every port a default Vintage Story install uses

With the game port left at 42420. If you changed it with Port (serverconfig.json), the other ports move with it.

PortWhat it is for
42420 TCP
Game trafficRequired

The main connection. TCP.

42420 UDP
Game traffic (1.20+)Required

From version 1.20 the game also uses UDP on the same port. Forward both protocols.

Router-by-router forwarding steps for Vintage Story

Still offline? Try this

If players can connect but this check fails, set AdvertiseServer to true and restart. If the server is private on purpose, this check cannot see it — confirm the port is forwarded for both TCP and UDP instead.

What a Vintage Story server needs to run well

Memory, 8 players
4 GB
CPU cores
4+
Disk
10 GB+

The developers suggest 4 threads, plus roughly 1 GHz base and 100 MHz of clock per player.

Size the memory for your own player count

Rather not run the server yourself?

These tools are free and funded by the two hosting services we run. If you want a server that is already set up, here they are.